A free Unity editor tool for generating terrain heightmaps. Pick a preset or set up the noise yourself, see the result in a live preview, then export it or apply it straight to a scene terrain.

Assets/OpenHeightmap folder into your project’s Assets folder.Generated terrains are saved to Assets/OpenHeightmap Generated, outside the tool folder, so updating the tool never touches them.
Full documentation, covering every setting, preset and the API, is included with the tool:
Assets/OpenHeightmap/Documentation/Index.html (open it in your browser).
See the Previews folder for a rendered image of every preset.
OpenStamper layers craters, ridges, rivers and more onto your heightmaps. It requires OpenHeightmap.
MIT. See LICENSE.